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玩玩有的沒的
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Android
(19)
Computer Graphics
(6)
Unity
(16)
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2016年7月5日 星期二
some old stuff
bump mapping by GLSL, but I didn't understance the relations between tangent, normal and binormal that time...
an image rendered by ray tracing, totally forgot how I made photon mapping work...
3D drawing on Android
github:
https://github.com/amidofu/Multi-User_Android_3D_Drawing
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